Conference and Interactive Playground
Friday and Saturday, September 11th and 12th, 2015
Georgia State University
A 'Living the Future' sense event to explore and develop
multi-dimensional, immersive approaches to the future of education!
Steam3 (Science + Tech + Engineering + Arts + Math “cubed”) was the first public event of its kind (first held March 1st and 2nd, 2014 at the University of Texas' JJ Pickle Research Campus) to present a comprehensive look into the future of experiential learning. Steam3 provided an interactive stage for the exploration and demonstration of the fast emerging approaches, formats, technologies and learning models that will redefine education over the next decade.
Event Design and Architecture
For this unique two-day event we assembled some of the world’s foremost experts in the field of future education as well as the most innovative and immersive demonstrations and exhibits of emerging educational technologies!
Special topics included alternative approaches to education, avatars for learning, education is art, art is education, and more!
The event itself is only the beginning of our journey. It continues through a number of similar events that we are planning for Atlanta, GA, Belo Horizonte, Brazil, and Manchester, UK, as well as through an online post-event portal and virtual and in-person salons.
Who is it for?
- Instructional designers
- Learning content creators
- Mobile development designers
- 3D/Virtual world designers
- Parents/General public